“If we only wanted to make money, we would only release our games on Steam,” says the CEO of one of the leading indie developers

“If we only wanted to make money, we would only release our games on Steam,” says the CEO of one of the leading indie developers


The co-founder of New Blood Interactive, Dave Oshry, has shared his opinion on the financial viability of game distribution platforms, stating that Steam is undoubtedly the most profitable for the company.

In a recent conversation with RPG Site, Oshry emphasized that porting games to consoles is a complicated task that generates “much less” in sales compared to what they achieve through Steam. Despite this, the New Blood team continues to port their games to other platforms, but they do so mainly to satisfy their players.

What compensates the most is the PC and specifically, Steam

Oshry pointed out that the decision to bring their games to Xbox or PlayStation is not solely driven by financial interests, but by the desire to please the gaming community.

“We do it because our players want it, right?” expressed the co-founder. This dedication to fans highlights New Blood’s commitment not only to profitability but also to user experience.

A encouraging aspect for developers has been the reception of development kits for Nintendo’s new console, known as Switch 2. According to Oshry, this new kit is not drastically different from the previous one, which has allowed the studio to get their game Dusk running at 120fps with mouse controls. “Dusk on Switch 2 works great,” he stated, suggesting a good adaptation of the game to the new platform.

On another note, New Blood has decided to venture into the RPG genre with Dungeons of Dusk, an adaptation of their popular title Dusk. The demo is available for free as part of the Steam Next Fest, and the full game is expected to be released this year. Additionally, GOG reaffirms its commitment to game preservation, stating that “the future of preservation is decided by the players who care.”

Steam



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